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Rules
- Use common sense to what is reasonable or if you have doubts contact staff
- Do not grief or steal items from Capitals or any other towns. Try to preserve captured towns buildings as much as possible
- Claimblocking or preventing someones expansion will not be tolerated.
- Your claims must not be empty. You have to build reasonable structures before you continue to expand. Same applies to claiming over water
- Sky bases and sky islands must have multiple entry points as well reasonable entry for attackers
- No insiding. Intentionally joining other kingdoms to weaken it in any way will be punished. This includes, but not limited to: collecting information, spoofing their player count to prevent people joining and making them raidable.
- No weird and long “snake” claims. Keep your claims in somewhat compact matter.
- No bunker towns. Keep quite a larger portion of the town above surface.
- Crop farms must be on surface and can not be multi layered. Crops grow in unloaded chunks
- Be polite, Nobody likes cry babies, your opinion will be heard in a respectful way.
- Using any sort of cheats will lead to your ban.
- Exploiting any issues will cause a ban if not reported immediately.
- Negative players will be removed all at once.
- Advertising other servers is not allowed.
War Rules
- Your walls must have a reasonable amount of “Armor blocks” – Most variants of stone type blocks
- Your walls must be reasonably accessible to attackers at multiple points
- Your walls must not be excessively trapped
- Your walls must be easy to find
- Intentionally dodging enemy attacks via logging out will warrant strikes. Multiples strikes will warrant staff intervention
- A nation should have few towns on its border “open to attacks”
-“Open to attacks” means that certain border towns can be targeted either periodically (e.g., at specific intervals or under certain conditions) or through scheduled battles arranged between opposing nations -If a nation deliberately avoids all defensive battles despite having the means for a fair fight, staff may step in to schedule an official date and time for an attack to prevent excessive avoidance of warfare